5.7.3.2 Processing embedded graphics separately
You can create external graphics files from images that were originally copied into a FrameMaker document, without converting the document itself, when you specify ASCII DCL as the output type. If you have copied-in graphics, and need to modify them, this method can get the graphics out of your document with minimum fuss, saving most of the time it would take to run a full conversion.
Image quality is retained; size and added elements are not
Because Mif2Go uses native graphics export for this purpose, the full original quality of each graphic, whatever it was during import, is retained for each image. However:
• Images are not scaled to the size displayed in FrameMaker, so they might be larger or smaller than you expect.
• The exported graphics do not include any transformations or elements added in FrameMaker after import.
Elements added in FrameMaker are not exported
This method does not work to export compound graphics: embedded or referenced images with elements added in FrameMaker, using FrameMaker drawing tools. All you get is the original imported image, in its original size and shape, without whatever was added in FrameMaker.
Steps to export embedded graphics
To export embedded graphics to external files:
1. Open the FrameMaker document.
2. From the FrameMaker File menu, choose Set Up Mif2Go Export...
3. Create a project to output ASCII DCL; see §38.2.2 Setting up a FrameMaker MIF project.
4. Specify the following settings in your project configuration file:
5. Save your project configuration file.
6. From the FrameMaker File menu, choose Save Using Mif2Go...
7. In the Mif2Go Export dialog:
7.1. Choose Write graphics for equations.
7.2. Do not check Write only graphics, no text.
Mif2Go exports to individual files all graphics that were copied into your FrameMaker document, including OLE objects. Mif2Go extracts a WMF from each OLE object and exports the WMF as an individual file; see §31.2.4 Exporting images and creating files from OLE objects.
Exported files get arbitrary names
Each new file is named with the first few letters of the FrameMaker file name, followed by a number, and with the correct extension for the type of graphic. You can specify how many letters and digits to use in the graphics file names; see §5.7.4.2 Naming files produced from embedded graphics.
Once you have the graphics in separate files, you can use a third-party graphics program to batch-convert them to an appropriate format for the type of output you want Mif2Go to generate. See §31.3 Replacing and relocating graphics files.
§3.7.4 Figuring out graphics export options
§5.7.3.1 Processing all graphics first
§38.4.3 Exporting embedded graphics via ASCII DCL output
§31.2.3 Exporting and converting embedded graphics.
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