25.2.3 Assigning WAI image attributes with custom markers
You can use markers to provide text equivalents of graphic images. The attribute value in the text of a marker applies to the next anchored frame in a flow after the marker. Each marker name must start with Graph and end with the name of the attribute. Valid marker names are as follows
![[spacer]](1p.gif)
Path to file with image description; adds longdesc attribute. |
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For example, to provide an alt attribute for each graphic:marker
1. Create a FrameMaker marker type named GraphAlt.
2.1. Place a GraphAlt marker just before the image.
2.2. Type the text equivalent in the Marker dialog.
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